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Monster Hunter Wilds Gets PC Benchmark and New System Requirements – IGN

Monster Hunter Wilds is just a few weeks away, and Capcom has released a PC benchmark for players to see if their system is up to snuff. Alongside that, the PC system requirements have been officially lowered.

As announced during yesterday’s Capcom Spotlight, the PC benchmark for Monster Hunter Wilds is live on Steam right now. The tool will need to compile some shaders once it’s loaded up, but otherwise it’s fairly easy to run and see where your computer lands. It’s a good idea to check, especially if you’re curious about how the updated system requirements might affect your performance.

Previously, the system requirements for hitting 1080p and 60 frames per second (with Frame Generation enabled) called for an Nvidia GeForce RTX 2070 Super, NVIDIA GeForce RTX 4060, or AMD Radeon RX 6700XT graphics card; an Intel Core i5-11600K, Intel Core i5-12400, AMD Ryzen 5 3600X, or AMD Ryzen 5 5500 CPU; and 16 GB of RAM.

In an updated page alongside the benchmark, Capcom appears to have lowered the requirements. For Recommended, or 1080p (FHD) with 60 frames per second and Frame Generation enabled, here are the new requirements:

OS: Windows 10 (64-bit required) / Windows 11 (64-bit required)Processor: Intel Core i5-10400 / Intel Core i3-12100 / AMD Ryzen 5 3600Memory: 16 GBGraphics Card (GPU): GeForce RTX 2060 Super / Radeon RX 6600 (8 GB VRAM)Storage: 75 GB (SS required)This should, per Capcom’s site, have Monster Hunter Wilds running at 1080p and 60 frames per second with Frame Generation enabled. As you might have noticed, it’s a slight but still noticeable down-tick in requirements.

All Monsters in Monster Hunter WildsUsers are already reporting some noticeable benefits to performance in the benchmark compared to the beta test, though that’s with Frame Generation enabled. Steam Deck still doesn’t seem likely; while the gaming rig I tested passed with flying colors, my personal attempt on the Deck didn’t elicit promising results.

What’s noticeable, alongside the processing changes, is the difference in storage size. Before, Monster Hunter Wilds called for 140 GB of available space on your SSD; now, it’s 75 GB. As file sizes seem to constantly grow year-over-year, it’s surprising to see such a change.

For more on what’s in store for Monster Hunter Wilds, be sure to read up on our recent IGN First coverage, showcasing bouts with fearsome beasts like the apex monster Nu Udra, and our final hands-on impressions of Capcom’s latest Monster Hunter before it arrives later this month. Monster Hunter Wilds is out for PlayStation 5, Xbox Series X and S, and PC on February 28, 2025.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].

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